Tuesday, February 16, 2010

Project # 3

Hooray for the 2D crankshaft engine! Yeah, I realized I wouldn't be able to have an actual '3D' rotating crankshaft so I made the best of it. This short clip is supposed to demonstrate what a boxer engine style would look like in motion without the top end valves and block to get in the way of viewing.



I cut apart the pistons, rods, and crankshaft in Photoshop, then imported them into an After Effects layout. The crank was not cropped correctly so I jumped back into Photoshop to correctly size the crank so that the rotation-like effect would look right and resize around the correct axis and updated the layer in AE.

Then I took each piston and made sure they were placed under their corresponding rod, then parented each one so they would move in unison. Once I did the transform on the crankshaft and moved the piston/rod assemblies to where they needed to go I precomposed the entire assembly into a nested composition.

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